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Showing posts from November, 2021

Sound

 Digetic - coming from the story world i.e. the characters can hear it Non-diegetic  Synchronous - You can hear a sound and see the thing making the sound and they match up  Asynchronous - You can hear a sound (OFF SCREEN) but you can't see what is making that sound on screen Contrapuntal - The sound (or music) contradicts the image they don't match (This links to Sergai Eisensteins Intellectual Montage) Sound Perspective - Sound perspective refers to which direction  Sound is built is layers A score in a film is a mix of sounds and the way in which the sound has been put together  Dialogue and sound effects can be broken into a category which relates to the picture reference that is used during the creation. Sync sound is sound that is recorded with reference to pictures.  The most important sound because it tells the story  Exposition is dialogue that explains  Voice over is where a narrator describes events to the audience. They can be diegetic...

Do now 1st November

 Continuity editing is when you combine one or two shots and its creates diagetic worlds Master shots usually set the scene and location and sometimes the characters  Dissolve transitions connote passing of time and changing of locations  Continuity editing is designed to be invisible  Non continuity disrupts diabetic effect and the chronology of the story  Continuity editing techniques - Flash back is an alteration of story order in which the plot moves back to show events that have taken place earlier in the story  - Flash forward is an alteration of story order in which the plot presentation moves forwards to further events Split screen is where image is split into different sections, often used to show parallel citron instead of cross cutting Breaking the fourth wall (Verfremdungseffect) is where characters in films break the diegetic effect by directly addressing the audience and drawing the spectator's attention to the fact that they are watching a fi...